Wellington · Project index · August 2026

Games, apps & complicated feelings about AI.

I’m Tim. I use code and AI to make music experiments, small games and useful software. I also spend a lot of time asking where AI genuinely helps at work, what it changes and why I remain fascinated by it without ever becoming entirely comfortable with it. The projects are here; the longer arguments are gathering in Notes.

4 projects · Scroll to explore →

Games

1 game · Live now

Browser cricket game · Live now

Slogger

A one-wicket pointer-controlled cricket game about timing the ball, surviving varied bowling and unlocking increasingly serious grounds, bats and kits.

Play Slogger ↗

Apps

Active builds

Private web alpha

Nest

A calmer shared home base for household plans, meals, logistics and decisions. The app stays private; this public page explains the idea.

Explore Nest ↗

Working local alpha

Vibe Companion

An experiment in using AI to make AI-assisted projects easier to understand, supervise and trust. It turns ideas, decisions and Codex activity into a plain-language plan.

Explore Vibe Companion ↗

Experiments

Small useful things

One-off tools, prototypes and ideas that earn a permanent URL once they become worth sharing.

In progress

Media

1 music project · Live now

Music showcase · 18 tracks

X2INFAMY

A playful music showcase turning bins, kitchens, Fridays and cosmic rail incidents into domestic rave lore. DJ Tim + Cristy present, from Wellington.

Open X2INFAMY ↗

Notes

1 essay · View archive

Essay · AI / consciousness

I Don’t Know If It Feels. I Know It Reacts.

I don’t know whether AI is conscious. I do know it reacts, adapts and changes the people who talk to it. A personal position from the uncomfortable middle between person and tool.

Read the essay ↗

I make the first real version.

I’m a Wellington-based maker using AI as a hands-on development partner. I like taking fuzzy ideas far enough that people can play them, test them and decide what they should become.

I’m also exploring AI-assisted product prototyping as a consultancy direction: not as theatre, but as a practical way to get from conversation to working software.

  • Shape the idea before polishing the pitch.
  • Build something real enough to learn from.
  • Keep the odd details that make it yours.

Got a strange idea?

Want to talk about a role, a prototype or something difficult that AI might make simpler? Send me a note.

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